Facepunch has shipped two optional hotfixes since the November update (Printed and Polished, 5 November). Hotfix 1 landed on 6 November and Hotfix 2 on 7 November — both are optional client and server updates, so no forced wipe.

Hotfix 2 — 7 November
- Fixed night vision goggles sometimes not working
- Fixed missing blueprint pages from the primitive gamemode supply drop
- Improved Scientist boat AI
- Added a tooltip for flipping stairs
- Fixed incorrect wind turbine highlight scale
- Fixed tablet input on the painting UI
- Fixed
nametags.showindemos not working
- Fixed softcore graphic referencing deployable corpses; updated softcore changelog
- Fixed various errors
Hotfix 1 — 6 November
- Fixed ballista bolts not doing any damage
- Fixed auto turret lasers stretching / flickering in the sky
- Fixed item drop binds dropping the item you were holding in the inventory
- Fixed an error with gamepad controls
- Fixed an error when looking at melee weapons in the workshop
- Fixed an error affecting admins and modded servers (NameTagVisCheck)
- Fixed audio issues when lots of livestock are in one area
What it means
If your NVGs randomly died at night, your ballista did zero damage, or your turrets were drawing lasers across the sky — those are fixed. Server owners: it's optional, but worth taking since Hotfix 1 also fixes a NameTagVisCheck error on modded servers.
Full November update breakdown: https://veteranii.com/forum/d/140-rust-november-2026-update-blueprint-fragments-uzi-9mm-scientist-boats
Sources: Facepunch hotfix notes (6 and 7 November 2026), rust.facepunch.com/changes.
Playing Rust with us? VETERANII X2 Classes — max team 3, fresh wipe 5 November. Join the Veteranii Discord: https://discord.gg/UypruGFcYk
— TyGaNu