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DayZ

DayZ / Europe

CMR Romania | PVE | Season 1 | AI | Quests | Crafting | Mining

46.4.15.62:2402
Recorded server dataLast response
Players online8 / 60Waiting for fresh data
Current mapchernarusplusReported by the server
Collector response88 msMeasured from PULSE
Availability · 24h97.36%Successful recorded checks

SERVER ACTIVITY

Population history

Peak21
Average online9.7
Availability97.27%
2101d agoNow

Hourly peaks · 1,319 samples. Tracking available since 25 Sep 2026 · 18:53 UTC. Blank intervals have no recorded data.

PLAYER ACTIVITY

Players & activity

0 names seen

Names observed in the last 30 days. Players online appear first.

No player names recorded yet

Tracking begins with this update. Earlier population counts do not contain player names.

Top 10 · observed playtime

The leaderboard fills as players are observed across consecutive updates.

Time observed by PULSE over the last 30 calendar days. Missed intervals and time before tracking started are excluded.

Display names, not verified accounts. Shared names are grouped; a name change appears separately.

WHEN TO JOIN · LAST 7 DAYS

When is this server busiest?

The busiest observed hours, in UTC. This is a historical pattern, not a guarantee.

19:00–20:00UTC · 13.4 avg. players
20:00–21:00UTC · 13.3 avg. players
21:00–22:00UTC · 12.5 avg. players
00:00 UTC: 4.2 avg. players00
01:00 UTC: 2.8 avg. players
02:00 UTC: 2.7 avg. players
03:00 UTC: 2.9 avg. players
04:00 UTC: 2.5 avg. players04
05:00 UTC: 2.6 avg. players
06:00 UTC: 3.3 avg. players
07:00 UTC: 3.7 avg. players
08:00 UTC: 4.1 avg. players08
09:00 UTC: 4.8 avg. players
10:00 UTC: 4.6 avg. players
11:00 UTC: 6.3 avg. players
12:00 UTC: 6.8 avg. players12
13:00 UTC: 7.5 avg. players
14:00 UTC: 7.6 avg. players
15:00 UTC: 8.1 avg. players
16:00 UTC: 9.4 avg. players16
17:00 UTC: 10.8 avg. players
18:00 UTC: 11.7 avg. players
19:00 UTC: 13.4 avg. players
20:00 UTC: 13.3 avg. players20
21:00 UTC: 12.5 avg. players
22:00 UTC: 8.0 avg. players
23:00 UTC: 7.0 avg. players

8 observed days · 9,129 known-player samples. Averages use successful queries; missing data is not counted as zero.